Week 2

Because the game that we created is a platformer RPG, in which we requires many assets especially art, we were focusing this week work on creating as many assets as possible , which were: background, tileset, and character.

The character has been completed, but we are still looking for ways to finish the sprites easier . with the feature of weapon change, the character is going to need  a lot sprites. The programmer had run the "path" and "idle" sprites in unity. the composer had made a background music to be played during the  game is running . this week difficulties  were matching the characters and the background. This is due to the characters and the background were made by 2 different people, so their art styleis also different. The possible Solutionsof this problem is to match the color of the characters with the background style that already have been  made.

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