Week 2
Because the game that we created is a platformer RPG, in which we requires many assets especially art, we were focusing this week work on creating as many assets as possible , which were: background, tileset, and character.
The character has been completed, but we are still looking for ways to finish the sprites easier . with the feature of weapon change, the character is going to need a lot sprites. The programmer had run the "path" and "idle" sprites in unity. the composer had made a background music to be played during the game is running . this week difficulties were matching the characters and the background. This is due to the characters and the background were made by 2 different people, so their art styleis also different. The possible Solutionsof this problem is to match the color of the characters with the background style that already have been made.
Get Semoga Menang
Semoga Menang
Status | In development |
Author | SemogaMenang |
Genre | Platformer |
Tags | 2D, Action-Adventure, Action RPG, Puzzle-Platformer |
More posts
- Week 5Oct 29, 2017
- week 4Oct 22, 2017
- week 3Oct 15, 2017
- First DevlogOct 01, 2017
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