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Semoga Menang

Semoga Menang

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Devlog

  • Week 5
    October 29, 2017 by SemogaMenang
    This Week our programmer had finished the enemy ai system of the game, which are divided by 2 the enemy that chases you and the enemy that shoot at you at a certain pattern. Our artists are still maki... Continue reading
  • week 4
    October 22, 2017 by SemogaMenang
    This week, we had completed the main plot of the story and main NPC involved in it, although we had not created their sprite and dialogue. We also completed ingame world where the game takes place and... Continue reading
  • week 3
    October 15, 2017 by SemogaMenang
    This week, our artists have created a sprite of characters via anima2d in unity. with 2d anima, rigging and animation process are easier to do therefore saving so time. other than that, sprites that... Continue reading
  • Week 2
    October 08, 2017 by SemogaMenang
    Because the game that we created is a platformer RPG, in which we requires many assets especially art, we were focusing this week work on creating as many assets as possible , which were: background,... Continue reading
  • First Devlog
    October 01, 2017 by SemogaMenang
    Team Information: 1. Muhammad Efath 2001559860 2. Irfan Aditya Mahendra 2001550451 3. Andreas Pratama 2001578380 4. Ardya Muhammad Pramudito 2001576734 5. Muhammad Rafid 2001592353 Game Design Do... Continue reading
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